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Teenage Mutant Ninja Turtles: Empire City (VR) Review

Empire City VR Review

Empire City VR Review

The Teenage Mutant Ninja Turtles have been smashing Foot Clan skulls for over forty years now through comics, Saturday morning cartoons, big-budget movies, and way more video games than anyone can count. But here’s the wild part: until 2026, the heroes in a half shell had never actually shown up in VR.

That all changed when Cortopia Studios and publisher Beyond Frames Entertainment dropped Teenage Mutant Ninja Turtles: Empire City on April 30, 2026. It hit Meta Quest, SteamVR, and Pico all at once for $25 and suddenly we could literally become a turtle.

The Quick Facts

Before diving deep, here’s everything you need to know at a glance:

Story & Setting

The story kicks off right after Shredder bites the dust. With the big bad gone, the Foot Clan splits into two warring factions both fighting tooth and nail for control of the city. And of course, our four green heroes get dragged right into the middle of it.

What The Story Gets Right:

Where It Stumbles:

Gaeplay & Combat

You get to choose any of the four brothers, and each one brings their own signature flair:

Yes, you can swap turtles whenever you want but here’s the catch: you’ll lose your expensive upgrades when you switch. So really, the smart play is to pick a favorite and stick with him.

What’s Fun About The Combat:

What’s Not So Great:

Visuals & Art Style

This is where the game seriously shines. Cortopia went all-in on a comic-book look bold cel shading, thick black outlines, the whole package. It honestly looks like you’re playing inside a TMNT comic panel.

Co-op: Where the Game Really Comes Alive

If there’s one thing every reviewer agrees on, it’s this: co-op is the heart and soul of Empire City.

Movement & Exploring the City

A heads-up for new VR players: With all that fast stick movement, climbing, and combat happening at once, this is NOT a beginner-friendly VR experience. Veterans will be fine.Newbies might need a barf bag.

Technical Issues (Let’s Be Real)

No review is honest without flagging the bugs, so here we go:

The Good and the Bad

What’s Awesome

What’s Frustrating

What Other Reviewers Are Saying

Critical reception has landed somewhere in the mixed-to-positive zone and where each review lands really depends on what the reviewer cared about most:

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